Philosophy
We believe that sharing is caring—and that a rising tide lifts all ships. That’s why we’re thrilled to offer our in‑house rigging software—fully compatible with both Tangerine and Maya—as an open‑source gift to the animation community. Enjoy a more powerful, flexible rigging system for your projects!




Mikan in a nutshell
Mikan is a modular, node‑based rigging toolkit released under an open‑source license to ensure maximum flexibility and cross‑platform compatibility. Written in high‑performance C++ with comprehensive Python bindings, it offers a library of reusable modules—spine, limb, facial, mechanical—and a visual node editor that integrates seamlessly with Maya, Blender, and proprietary DCC tools.
Its pipeline‑agnostic design and continuous integration test suite guarantee stability and scalability for both small‑scale projects and full‑production studios.